Ramp Skateboarding in Unity 2018

I’ve been working on the prototype for my ramp skater prefab to be used specifically in ramp-only skating scenes. I am procedurally animating the character and motions using IK and “jiggle bones”. So far it’s starting to look more organic, but still feels like a mannequin riding on a board. I’m sure with more polish I will get it looking natural.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s